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== Recommended hardware specs == | == Recommended hardware specs - for FlightGear 1.0 == | ||
For example | For example | ||
x86 PC: | x86 PC: | ||
* | * 1-2 GHZ (multi-core benefits may be employed by threaded FlightGear components such as for example the tile loader) | ||
* 512-1024 MB RAM | * 512-1024 MB RAM | ||
* 3D hardware accelerator, 128-256 MB, OpenGL 1.2 capable (2.0 even better!) | * 3D hardware accelerator, 128-256 MB, OpenGL 1.2 capable (2.0 even better!) | ||
* | * 400 MB free HD space needed for minimum installation (2 GB for compilations recommended), in addition: approximately ~100MB per installed scenery tile (terrain: non-ocean) | ||
* Soundblaster compatible soundcard (optional?) - preferably with EAX support | * Soundblaster compatible soundcard (optional?) - preferably with EAX support | ||
* Gameport or USB (HID compatible) joystick/yoke and/or pedals (optional) | * Gameport or USB (HID compatible) joystick/yoke and/or pedals (optional) |
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