FlightGear Newsletter April 2012: Difference between revisions

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== Scenery corner ==
== Scenery corner ==
Every so often I get fed up modelling buildings, so I think of other (often silly) things I can model for FlightGear. I have already made several low-poly models which can be used with AI scenarios. This time I have created an animated Seagull.
By attaching him, and variations of him, as sub-models to an invisible rotating base, You can have several seagulls circling above any model which has an .xml file.
There are 2 standard sub-model entries which can be added individually or together to an existing model’s .xml file:
<model>
  <path>Models/Fauna/SeaGull_Origin.xml</path>
  <offsets>
  <x-m> 0.0</x-m>
  <y-m> 00.0</y-m>
  <z-m> 15.0</z-m>
  </offsets>
</model>
The above option is already available and the one below has been sent for inclusion in the model database, and should be available very soon.
<model>
  <path>Models/Fauna/SeaGull_Origin_2.xml</path>
  <offsets>
  <x-m> 0.0</x-m>
  <y-m> 00.0</y-m>
  <z-m> 20.0</z-m>
  </offsets>
</model>
These entries can be altered to your own preference, or if you so wish you can alter the individual Seagull variations, which can be found in data/Models/Fauna.
Who says we have to be serious all the time. Have fun. Enjoy.
VicMar
=== Airports ===
=== Airports ===


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