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To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G


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Project Rembrandt

116 bytes added, 08:00, 3 April 2012
* {{cite web |url=http://http.developer.nvidia.com/GPUGems3/gpugems3_ch19.html |title=Deferred Shading in Tabula Rasa |author=Rusty Koonce }}
== Initial TODO List ==
*Fix shadow rendering when using multi threading in OSG
*<del>Implement Cascaded Shadow Map (need to be optimized - frustum calculation and night</del>)
*Restore stereo and other options currently available in CameraGroup
*Implement quality vs performance user control
== "Merge in next" TODO List ==
*Design and implement a configurable pipeline
*Implement lightfield shader
== Gallery ==

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