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(Beginning of page on new scenery system) |
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We want more detailed scenery that's visible farther away, for a better VFR experience all around. Specifically, more detail makes the near-ground experience | We want more detailed scenery that's visible farther away, for a better VFR experience all around. Specifically, more detail makes the near-ground experience | ||
more realistic, especially for helicopter flight; scenery that truly extends to the visible horizon would make high-altitude flight more interesting. In addition, it's fun to fly around a richly detailed world. | more realistic, especially for helicopter flight; scenery that truly extends to the visible horizon would make high-altitude flight more interesting. In addition, it's fun to fly around a richly detailed world. | ||
=== Related mailing list discussions === | |||
* [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg18530.html collective brainstorming about desired features for a new engine, 4yrs old] | |||
* [http://baron.flightgear.org/pipermail/flightgear-devel/2004-September/030853.html UK Photo Scenery] | |||
* [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg29480.html alternative terrain engine integration] | |||
* [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg26831.html Landsat 7 data for FlightGear] | |||
* [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg30439.html What happened to the new terrain engine?] | |||
* [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg30777.html normal maps for flightgear] | |||
* [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg27985.html When can we have roads like this] | |||
* [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg07688.html Virtual Cities] |
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