Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

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Project Rembrandt

169 bytes added, 08:45, 15 January 2012
Bloom Pass
=== Fog Pass ===
Using the fragment depth, it will be possible to compute any fog distribution. For the moment, the simple fog equation is implemented.
 
=== Bloom Pass ===
This is a two-pass effect that blurs the lighting buffer in a small texture. This texture is then added to the lighting buffer at the display stage.
=== Required Effects ===
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