Snow: Difference between revisions

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290 bytes added ,  14 January 2012
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Vegetation
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A SNOWTAM is a message describing the conditions of the runways, taxiways and apron at an aerodrome. During the winter season a SNOWTAM will be issued each day in the morning, before flying starts. A SNOWTAM is valid for 24 hours, but there are rules stating that a new SNOWTAM shall be issued sooner if significant changes occur.<ref>[http://www.baseops.de/snowtam.php HowTo decode a SNOWTAM]</ref>
A SNOWTAM is a message describing the conditions of the runways, taxiways and apron at an aerodrome. During the winter season a SNOWTAM will be issued each day in the morning, before flying starts. A SNOWTAM is valid for 24 hours, but there are rules stating that a new SNOWTAM shall be issued sooner if significant changes occur.<ref>[http://www.baseops.de/snowtam.php HowTo decode a SNOWTAM]</ref>


As of 2.6.0, FlightGear has a runway shader to make it look wet during rain showers. This could be easily adapted to read SNOWTAM data.
As of 2.6.0, FlightGear has a runway [[shader]] to make it look wet during rain showers. This could be easily adapted to read SNOWTAM data.
 
== Vegetation ==
At the moment, FlightGear cannot change <tt>materials.xml</tt> (and thus random tree textures) on run-time from summer to winter. Ideally, the winter textures should not contain any snow, it should be added by the shader instead (so we can make use of the snow line).


== External links ==
== External links ==

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