Changelog 2.6.0: Difference between revisions

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(more regarding shaders)
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* Transition effect
* Transition effect
* Wet tarmac
* Wet tarmac
* Combined aircraft shader: a combination of the bumpmap-, specular-, reflection and lightmap shader. Reflection is enhanced, the shader supports 4 lightmaps per objects.  
* Combined aircraft shader: a combination of the bumpmap-, specular-, reflection and lightmap shader. Reflections now rotate counter to the aircraft movement, the shader supports 4 lightmaps per objects.  
* improved skydome-shader
* improved skydome-shader


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