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(→Fixed Bugs: Moved some fixed bugs.) |
(→Known Bugs: Moved some fixed bugs.) |
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* This is an effect of the render-as-fast-as-you-can approach taken by FlightGear. Presumably the user still wants to be able to interact with the graphics when the simulator is paused. Activating sync to VBLANK might give the desired result if the cpu is fast enough to have time over between the frames. (Since most of the work in glxgear is done by the GPU it can much easier saturate the GPU with little CPU effort than FlightGear can.) | * This is an effect of the render-as-fast-as-you-can approach taken by FlightGear. Presumably the user still wants to be able to interact with the graphics when the simulator is paused. Activating sync to VBLANK might give the desired result if the cpu is fast enough to have time over between the frames. (Since most of the work in glxgear is done by the GPU it can much easier saturate the GPU with little CPU effort than FlightGear can.) | ||
==== Glideslope service volume. ==== | ==== Glideslope service volume. ==== |
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