FlightGear Newsletter November 2011: Difference between revisions

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== Development news ==
== Development news ==
'''Shaders'''
Emilian and Vivian have been very busy over the last months updating and improving our shaders. The The plan is to rationalize some into one "aircraft" shader, to use just one method of computing fog, and to improve the appearance of the sea by adding foam and aligning the waves with the surface wind. Along the way the appearance of wakes was improved:
[[File:Wakes.jpg]]


== Interview with a contributor (NAME) ==
== Interview with a contributor (NAME) ==
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