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At the time of this writing (and this is subject to change), offsets define the change in eye position as follows: | At the time of this writing (and this is subject to change), offsets define the change in eye position as follows: | ||
x-offset-m | x-offset-m | ||
Positive values to the | Positive values to the right of origin (view position). | ||
y-offset-m | y-offset-m | ||
Positive values move up from origin. | Positive values move up from origin. | ||
z-offset-m | z-offset-m | ||
Positive values move | Positive values move back (or in) from origin. | ||
Generally, a higher Near Plane value will result in a better quality rendering of distant scenery and models. Currently when the aircraft is in flight the Near Plane is set at 10 meters. | Generally, a higher Near Plane value will result in a better quality rendering of distant scenery and models. Currently when the aircraft is in flight the Near Plane is set at 10 meters. |
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