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* AI aircraft can automatically follow the main aircraft and attack it with weapons, which will be visible. | * AI aircraft can automatically follow the main aircraft and attack it with weapons, which will be visible. | ||
* You can design and customize the features per aircraft--to make, for instance, a maneuverable twisty dogfighter, light and easily damaged, or a fast, heavily armored energy fighter with lower maneuverability. | * You can design and customize the features per aircraft--to make, for instance, a maneuverable twisty dogfighter, light and easily damaged, or a fast, heavily armored energy fighter with lower maneuverability. | ||
[[File:camel-through-wing.jpg|150px|Bombable screen shot]] | |||
[[File:spad-vs-camel.jpg|150px|Bombable screen shot]] | |||
[[File:warthog-down-on-bay-bridge.jpg|150px|Bombable screen shot]] | |||
To make FlightGear aircraft work with Bombable--as the main aircraft, an AI aircraft, and via Multiplayer (MP)--you need three things: | To make FlightGear aircraft work with Bombable--as the main aircraft, an AI aircraft, and via Multiplayer (MP)--you need three things: | ||
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* [http://www.flightgear.org/forums/viewtopic.php?t=5742 Bombable download] | * [http://www.flightgear.org/forums/viewtopic.php?t=5742 Bombable download] | ||
* [http://www.fguk.eu/index.php/forum/development-hangar/3632-f-15e-project F-15E model from FGUK] | * [http://www.fguk.eu/index.php/forum/development-hangar/3632-f-15e-project F-15E model from FGUK] | ||
* [http://brenthugh.com/flightgear/F-15E.zip F-15E model with the mods as described in this article] (finished and working version, though still un-polished, as described below) | * [http://brenthugh.com/flightgear/F-15E.zip F-15E model with the mods as described in this article] (finished and working version, though still un-polished, as described below, but with several updates and fixes beyond those mentioned in the article) | ||
==Step 1: Check the weapons models for impact reporting== | ==Step 1: Check the weapons models for impact reporting== |
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