Howto:Adding Bombable to FlightGear Aircraft: Difference between revisions

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After a few minutes of trying different things, I discover I've made a typo:
After a few minutes of trying different things, I discover I've made a typo:


* In \Aircraft\F-15E\Models\F-15E_StrikeEagle-set.xml is this line:
* In \Aircraft\F-15E\Models\F-15E_StrikeEagle.xml is this line:
   <PropertyList include="F-15E_StrikeEagle-bombableinclude.xml">
   <PropertyList include="F-15E_StrikeEagle-bombableinclude.xml">
* But I've saved the file as  
* But I've saved the file as  
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OK, that one little "E" made all the difference.  I change the filename to match what's in the -set.xml file and try again.
OK, that one little "E" made all the difference.  I change the filename to match what's in the -set.xml file and try again.


And finally--success!
And finally:
 
* Bombable (ver. 4.4) loaded . . .
* loading scenario "f-15-demo"
* Loading F-15E /ai/models/aircraft
* Loading F-15E /ai/models/aircraft[1]
* A bunch of other Bombable messages showing the aircraft initializing (I have Bombable menu/Debug turned on, which is helpful at this stage)
* A bunch of error messages showing various animations and systems not load (ahhh . . . that's why we create stripped-down versions of aircraft in the AI/Aircraft directory--a completely separate and even longer article).
 
Success!
 
--success!


===Testing/parsing XML files===
===Testing/parsing XML files===
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