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=== Local Weather gets to render atmospheric haze === | |||
The Local Weather package is currently adding support for the skydome scattering shader, and in the process gets a dedicated terrain shader capable of rendering a low-altitude haze later. The first results are quite encouraging: | |||
[[File:Skydome-terrain01.jpg]] | |||
[[File:Skydome-terrain06.jpg]] | |||
[[File:Skydome-terrain07.jpg]] | |||
Currently this code doesn't work with special shaders such as the urban effect or the water reflection and requires to keep track of visibility in a way conceptually different from what Flightgear has been using up to now, so the actual integration may take a bit. | |||
=== AI Traffic updates === | === AI Traffic updates === |
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