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FlightGear Newsletter April 2011

6,664 bytes added, 15:22, 12 March 2016
Brussel airports project: Switching to {{gitorious source}} to fix broken links
''We would like to emphasize that the monthly newsletter can not live without the contributions of FlightGear users and developers. Everyone with a wiki account (free to register) can edit the newsletter and every contribution is welcome. So if you know about any FlightGear related projects such as for example updated scenery or aircraft, please do feel invited to add such news to the newsletter.''
Welcome to the April edition of FlightGear's monthly newsletter! It's been a month full of exciting developments, ranging from a massive Russian spacecraft, to a little American instrument. In between you'll find Japanese and Belgium airports and a German helicopter. That is what I call a true international project!
There's simply too much going on in the active FlightGear world to name each single development here, so you'd better scroll down and start reading ;)
== Development news ==
The shader does some simplifications, but basically tries to recreate physical phenomenom, so the look could be easily modified depending on environmental conditions. But since the values are not so easy to figure out, some testing would be needed for creating nice looking sky for misty weather, rainy weather, cold winter etc. After that, proper equations could be written to transform weather values to scattering parameters.
The shader is not production ready, ; it has some bugs and terrain (especially fog at horizon) does not match the looks of the skydome. This is a work in process, but might take some timestime, because the terrain shader is much harder than the skydome shader. Meanwhile the shader is available in [[Git]], and the various adjustable parameters are accessible in the Gui under <tt>View > Rendering Options > Experimental Effects</tt>. {{#ev:youtube|MkqthF4DZwo}}
== Nasal for newbies ==
== New software tools and projects ==
=== LinuxTrack headtracking software ===
[ LinuxTrack] is an open source project that allows Linux and Mac users to use head tracking. It aims to support webcams, wiimote and TrackIR 4/5 for this purpose. Features include:
* Six degrees of freedom
* GUI for configuration and testing
* Profiles for storing multiple configuration settings
* Runs on Linux and Mac (both 32 and 64 bit)
* Fast and precise tracking
* Output data can be used locally or sent to network
Recently FlightGear support was added. At this time it was tested to work with FlightGear versions 1.9.1, 2.0 and from GIT. Instructions on how to run LinuxTrack with FlightGear are available in the README.ltr_pipe file located in the "doc" directory of the project's source tree. Source code is available from svn repository:
svn checkout linux-track-read-only
Project's home page:
== FlightGear addons and mods ==
== In the hangar ==
=== New instruments ===
Unfortunately, the terrain display has several drawbacks. It is very pixelated because [[FlightGear]] cannot handle very many [[Nasal#geodinfo.28.29|terrain elevation calculations]] at once. Therefore, the map has the ability to display "low-resolution" terrain mode (minimal FPS impact) and "high-resolution" terrain mode (severe FPS impact).
==== Generic Boeing 777 chronometer ====
The [[Boeing 777-200ER]]'s chronometer has been moved to the generic instruments directory (<tt>Aircraft/Instruments-3d/chronometer</tt>). This allows aircraft developers to easily implement this clock in their aircraft. All related Nasal code was included in the model xml file, so there's really just one file to be linked to! Some aircraft already make use of this clock, including the [[Boeing 747-400]] and [[Boeing 757-200|757-200]].
=== New aircraft ===
==== Vostok-1 ===={| class="prettytable"|[[Image:Vostok-1-Carrier-News.png|thumb|Vostok-1 Carrier200px]]|[[Image:Vostok-1-News.png|thumb|Vostok-1 Spacecraft200px]]|[[Image:Vostok-1-Interior-News.png|thumb200px]]|-|Vostok-1 Carrier|Vostok-1 Spacecraft|Vostok-1 Interior]]|} 
To celebrate Yury Gagarin's historical flight, [[Vostok-1]] carrier and spacecraft were added to FlightGear. In heavy development still, it already allows full orbital flight from lift-off to landing, making it perform the first spaceflight in FlightGear.
Authors and developers, since orbital flight is possible in FlightGear from now on, you are invited to make a FlightGear driven Mercury-Atlas project. Low earth orbit flights can be more exact and eyecandy in FlightGear than in any current simulator. And you can be sure it will be free for you and users in any case.
[[Image:Bk117cockpitdev.jpg|thumb|BK 117 cockpit in developement (Blender)]]=== Doctor Who TARDIS = BK 117 is progressing nicely ====While work on the fdm is mostly finished and only small things on the exterior model have to be done, work on the cockpit of the [[BK 117]] has begun and is making good progress. The cockpit will be detailed and make use of photorealistic textures and asa lot of new instruments and panels will be created, this is mostly a modeling challenge. The b1900d-cockpit is guide for the developement to keep the aircraft framerate-friendly. Because of the complex cockpit a specific AI-model will be created to keep MP-Users happy.  This development is also a test for the upcoming [[EC135]]/635-project, which will also have a detailed and accurate cockpit with photorealistic textures. The images for the textures are taken by the former user and developer heliflyer, who was an emergency doctor on [[Bo105]], BK117 and EC135 in Northern Germany. [[Image:Tardis colour.png|thumb|left|Doctor Who TARDIS]]==== Doctor Who TARDIS ====
Vinura has started work on developing a [ Doctor Who TARDIS] for FlightGear. The exterior model is almost complete in SketchUp. Click [ here] for the development thread.
Currently, I he still need needs to get the TARDIS colours right as I am it is only allowed to use 'Named Colours' from Google SketchUp as they can't claim copyright on colours.
=== Updated aircraft ===
==== ATR 72-500 ====
[[File:ATR_72-500-cockpit.jpg|thumb|The 3d cockpit of the ATR 72.]]
[[File:Meteor_Cockpit.png|thumb|A view of the cockpit as of April 30th]]==== ATR 72-500 ====After a long 5 five months, [[User:Skyop|Skyop]] has completed the [[ATR 72-500]], which finally features a complete cockpit and aircraft systems. Highlights include an advanced autopilot, hydraulics system, tiller steering system, an interior cabin, and new documentation. The aircraft has been committed to [[FlightGear and Git|Git]] and will hopefully be available in the next release of [[FlightGear]]. It is now one of the most advanced turboprops for FlightGear, right behind the [[B1900d]]. ==== Airbus A340-600 ====Rumour has it that our [[Airbus A340-600]] is now completely different... Users will get to see it in next months newsletter. ==== Gloster Meteor F.3 ====As per a suggestion from Gooneybird, [[User:Armchair Ace|Armchair Ace]] has extensively developed the Gloster Meteor F.3's cockpit. At the same time, Jentron has started work on a highly detailed JSBsim FDM, using tools such as DATCOM.
=== Liveries ===
[[Image:Fgfs-screen-089.png|thumb|SriLankan Airlines' Boeing 767]]
* Some [ SriLankan Airlines] liveries have been made by Vinura for the [[Boeing 767]] and [[Airbus A320]].* Brett created a lot of nice [ Gloster Meteor liveries]. Altough we're slowly getting used to the quality of his liveries, they still amaze lots of users.* Robert started painting (and remapping) the [[De Havilland Canada DHC-6 Twin Otter|DHC-6]], providing us some [ excellent liveries].
== Scenery corner ==
==== Create the shapefiles by hand ====
{{Main article|Howto: Create custom scenery}}This method has been used for St. Maarten in the World Scenery or and Rio de Janeiro custom scenery. In this way, you download a satellite photo or an aerial photo and create the shapefiles by hand by "drawing" on top of the photo.
==== Create the shapefiles using land cover data ====
=== New buildings ===
Once again, there are new Eastern Asian buildings !added to the scenery database, including:*Ho Chi Minh City - Vietnam** Saigon Center** Ben Thanh market** Vincom Center** Ho Chi Minh City Hall** Reunification palace** Saigon Notre-Dame Basilica
* Saigon Center - Ho Chi Minh City - VietnamOther Asian cities** Mode Gakuen Coccoon Tower - Tokyo - Japan** Trade Tower - Seoul - South Korea** Koryo Hotel - Pyongyang - North Korea** The Center - Hong Kong - China** Central Plaza - Hong Kong - China** Citic Plaza - Guangzhou - China** Menara Telekom - Kuala Lumpur - Malaysia === New generic buildings ===This month, 13 new generic buildings have been modeled and textured with day and night textures.  [[File:13_generic_buildings_noon.jpg|400px]] [[File:13_generic_buildings_dawn.jpg|400px]] Click on the images to enlarge. The purpose is to use them as placeholders in your big city. They are simple, light and lot's of different colors are available, which i hope, fit your needs. These buildings are actually used at Brussels, near the EBBR airport (north-west) which is currently under heavy development, as you can read [[FlightGear_Newsletter_April_2011#Brussel_airports_project|elsewhere in this newsletter]].  You can get these new generic buildings if you use FlightGear Git version or [[TerraSync]].
=== Airports ===
The generic Concourse C at KDEN was recently replaced with a much better, realistic working model featuring animated jetways. Please enjoy.
KSFO was also improved with animated jetways.
=== RJGG/Chubu Centrair - JAPAN: a new highly detailed airport in FlightGear===
[[File:RJGG_island.png|200px|thumb|left|Chubu Centrair island and airport]]
[ Chubu Centrair] (RJGG) is classified as a first class airport and is the main international gateway for the Chūbu ("central") region of Japan, and currently is counted among the Top-10 modern airports of the world. Chubu is an airport on an artificial island in Ise Bay, Tokoname City in Aichi Prefecture, 35 km (22 mi) south of Nagoya in central Japan.
[[File:RJGG_day01.png|200px|thumb|right|Chubu jetways and hangars]]
Originally a single runway in the middle of the ocean in the default FG FlightGear terrain, have been it has now been developed at a high level of details detail and realism by Horacio, who has modeled the main terminal (shaped like a "T"), the ATC tower and main hangars sorrounding surrounding the airport. A second step considers is to complete the rest of buildings presents present on the island. The terminal and main buildings have been animated with night textures, which complemented with lights and default 3d model airplanes 3D airplane models taken from FG package gives , give the airport a very realistic and fantastic night impression.
[[File:RJGG_night01.png|200px|thumb|right|Chubu jetways and hangars]]
The main windows have been treated using real pictures to get a photorealistic effect of glass reflection, which gives the model a new approach to 3D graphics in FlightGear development that points to a precise and meticulous work to improve the simulation experience and realism in the models used, both aircraft and buildings. With the exception of the photographs used as an effect, all textures have been developed in a sole and exclusive work from scratch, adding bevels, shadows, lights, noise, color equalization and many other effects to get realism in each textures used.
The island terrain and sorrounding surrounding coastline have been developed in an accordingly highly detailed level by Gijs to complete the necesary elements for to provide a great new airport for FlightGear, containing all internal roads and railways, which leaves the way open for future works on bridge, parkings parking and other details of vehicular transport to and from the island.
Details of development and future updates can be followed on the [ topic] specially created on [ forum]. The airport models and terrain will be available in a few days for to be downloaded in [ Horacio's hangar], and later available on FG models model database.
<gallery>[[Image:RJGG_night02.png|200px]][[Image:RJGG_day02.png|200px]][[Image:RJGG_day03.png|200px]][[Image:RJGG_day04.png|200px]] === Brussel airports project ===[[Image:Brussels.jpg|thumb|270px|Donwtown Brussel]]''It's all work in progress, and not yet available in the official FlightGear scenery (nor TerraSync). But of course, it's licensed under GNU GPL v2 and its goal is to be included into the official scenery, or at least stay GPL'ed. If you are curious you can look at the work in progress which is {{gitorious source|dvanmosselbeen|flightgear-custom-scenery|text=available through Git}}'' Due to its proximity, the EBBR project includes not only EBBR itself, but also the neighbouring Grimbergen (EBGB), Brussels South (EBCI) and some little stuff here and there around Brussels. As we should recognize, Belgium isn't that big however, EBBR is a big, well organized, high-traffic airport and also a key airport in Europe. The EBBR is a simple, but efficient airport with lots of other little cool-to-visit airfields around there. It could be a nice place for some touristic trips with a little aircraft. There is also a hidden bonus at {{gitorious source|papillon81|flightgear-custom-scenery|text=papillon81's git repo}}: improved terrain including OSM data. This is really a must have! It includes the highways, rivers and much more accurate elevation and urban data. It just improves the overall graphics and makes the area look simply amazing! Howto get this terrain? Copy at least the <tt>Terrain/gallerye000n50/e004n50</tt>tree from papillon81's repo into the tree of the EBBR project. That's it! Have fun and see you soon hanging around EBBR [[Image:EBBR_overview_01.jpg|200px]][[Image:EBBR_overview_02.jpg|200px]][[Image:EBBR_cargo.jpg|200px]][[Image:EBCI.jpg|200px]] [[Image:EBGB_01.jpg|200px]][[Image:EBGB_02.jpg|200px]][[Image:F16_landing_on_EBBR.jpg|200px]]
== Aircraft of the month ==
== Airport of the month ==
== Screenshot of the month ==
SriLankan Airlines livery on an Airbus A320 taken at dusk.
== Suggested flights ==
Departing from Brisbane International Airport and heading towards Sydney International Airport at a heading of about 203, you will come across some beautiful scenery.
== Aircraft reviews ==
=== '''''The Good old Cessna Citation X''''' ===
[[Image:Cessna Citation X - Screenshot 2.png|thumb|270px]]
I hope to do a monthly review of a specific aircraft. I can't guarantee that I will get to do it every month though because I do have other stuff to attend to.
It has a tutorial system built in for people wanting to fly one. '''''This was the first jet plane that I could actually land properly in.''''' It also has several nice camera views, including views from the passenger seats.
<gallery>[[Image:Cessna Citation X Cockpit.png|200px]][[Image:Cessna Citation X Passenger View 1.png|200px]][[Image:Cessna Citation X Passenger View 2.pngImage:Cessna Citation X - Screenshot 2.png</gallery>|200px]]
This has to be one of the best planes that I have ever used in FlightGear!
Thanks for reading! :D
'''''Review By: by Vinura''''' == Wiki updates =====New articles===<DynamicArticleList> type=new count=10</DynamicArticleList>===New aircraft articles===<DynamicArticleList> type=new count=10 categoryRoot=Aircraft</DynamicArticleList>===Most popular newsletters===<DynamicArticleList> type=hot count=5 categoryRoot=FlightGear Newsletter</DynamicArticleList>
== Community news ==
=== FlightGear on youtube ===
* Skyop created a lovely video (for the [ Linuxtag video contest], which was held at the forum) showcasing some of the latest and greatest developments in FlightGear. The video was uploaded in two parts: [ part 1], [ part 2]. It will be shown in Berlin, to attract new FlightGear users and developers.
=== Forum news ===
=== Multiplayer ===
=== Virtual airlines ===
=== FlightGear events ===
==== FlightGear at Linuxtag ====
From 11 till 14 May, FlightGear will be present at [ Linuxtag 2011] in Berlin, Germany. A preview of what the FlightGear guys will be showing was posted at [ our forum]. If you are able to drop Berlin a visit, feel welcome to stop over at our booth.
==== FlyingClub Mayday 1 ====
The FGFC '''"Mayday 1: Manitoba Rescue"''' operation was held April 2nd, 2011 at CYAV, Winnipeg/St.Andrews, with seven pilots participating. The scenario stated two of Manitoba's major rivers were flooding, and people were stranded along both, so STOL and helicopter pilots were mustered at CYAV, received assignments from ATC, planned their flights, and notified ATC when they were ready to proceed. A total of twenty missions were assigned, sixteen of which were successfully completed in the space of three hours.
The scenario was based around the idea that pilots should have basic skills in addition to merely flying with an autopilot, and was designed to test both their actual flying ability by not having airports at their destinations, and providing no actual navigational data beyond a map or two. They were required to map their routes in territory unknown to them, then fly those routes in their chosen aircraft, land, report in, then return to CYAV to complete a "cycle." Points were awarded for cycle completion, and points deducted for aircraft crashes. FG Seg faults were not penalized.
Comments back about the operation from pilots have so far been positive. Watch the [ Multiplayer Forums] for the next one; there will be one, but at this the time of writing, it has not yet been decided.
* [[FlightGear Flying Club]]
* [ Mayday 1 Forum Pages]
== Useful links ==
== And finally ... ==
=== Contributing ===

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