Howto:Convert objects from X-Plane: Difference between revisions

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note that .dds textures may also be used
m (we no longer need dos2unix)
m (note that .dds textures may also be used)
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== Check textures ==
== Check textures ==
X-Plane may use .dds textures, which have to be converted to .png format.
X-Plane may use .dds textures, which '''can''' be converted to .png format. However, following recent discussion on the developers mailing list, FlightGear/OSG can also use .dds textures. Hhence, you may also skip this step. I have not tested using .dds textures with FlightGear. Your milage may vary.
 
Go to the converted scenery folder
Go to the converted scenery folder
  cd EDDN.fg/Objects/e000n40/e006n46/
  cd EDDN.fg/Objects/e000n40/e006n46/
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