Howto:Modeling Ground Signs with Blender: Difference between revisions

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(Import from Roberto)
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=== Adding some realism to the texture ===
=== Adding some realism to the texture ===


Aircraft and ground vehicles do move above those markings, that makes them dirty after a short while. I like adding a touch of realism to the textures I use into my Flightgear models. Adding some dirt to the ground marking is pretty easy. I'll show you how to modify the texture with Blender, you can use similar techniques with every common graphic editor.
Aircraft and ground vehicles do move above those markings, that makes them dirty after a short while. I like adding a touch of realism to the textures I use into my Flightgear models. Adding some dirt to the ground marking is pretty easy. I'll show you how to modify the texture with The Gimp, you can use similar techniques with every common graphic editor.




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