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In each case the installer contains all the code required (including OSG, OpenAL and so on) and the main FlightGear program, but '''no''' data directory. The Mac installer also lacks a launcher application, i.e can only be used from the Terminal. These builds are not intended for novice users - familiarity with FlightGear, especially the command-line arguments necessary to specify the data dir and scenery, is assumed. | In each case the installer contains all the code required (including OSG, OpenAL and so on) and the main FlightGear program, but '''no''' data directory. The Mac installer also lacks a launcher application, i.e can only be used from the Terminal. These builds are not intended for novice users - familiarity with FlightGear, especially the command-line arguments necessary to specify the data dir and scenery, is assumed. | ||
In general the data directory (fgdata) should be no older than the nightly build, or problems may arise, eg missing files or incompatible Nasal scripts. | |||
When running a build, please do report problems via the developer mailing list or bug tracker (not the forums), but take care to mention that you're using a nightly build, and to specify when it was built. | When running a build, please do report problems via the developer mailing list or bug tracker (not the forums), but take care to mention that you're using a nightly build, and to specify when it was built. |
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