AutoGen scenery for FlightGear: Difference between revisions

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= Description =
= Description =
Use the GNU GPL [ PixelCity] project to create autogen support for FlightGear, to dynamically create cities for populating the FlightGear scenery [http://en.wikipedia.org/wiki/Procedural_generation procedurally].
Use the GNU GPL [http://github.com/skeeto/pixelcity PixelCity] project to create autogen support for FlightGear, to dynamically create cities for populating the FlightGear scenery [http://en.wikipedia.org/wiki/Procedural_generation procedurally].


PixelCity is at the moment C++ code that uses pure OpenGL with a fixed rendering pipeline (i.e. no shaders).
PixelCity is at the moment C++ code that uses pure OpenGL with a fixed rendering pipeline (i.e. no shaders).

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