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Most of the high level API can be found in the [[$FG_SRC]]/Main folder, specifically the files fg_props.cxx and the corresponding fg_props.hxx header are relevant (this is the one, that you'll want to include when working with the property tree). | Most of the high level API can be found in the [[$FG_SRC]]/Main folder, specifically the files fg_props.cxx and the corresponding fg_props.hxx header are relevant (this is the one, that you'll want to include when working with the property tree). | ||
The property tree implementation itself is to be found in the SimGear sources ([http://simgear | The property tree implementation itself is to be found in the SimGear sources ([http://www.menet.umn.edu/~curt/simgear/doxygen/props__io_8cxx_source.html] see specifically [http://www.menet.umn.edu/~curt/simgear/doxygen/classSGPropertyNode.html SGPropertyNode]). | ||
Note: Accessing property manager values via static propertynode pointers is more efficient because you only have to do the expensive string name hash lookup once the first time the routine runs. | Note: Accessing property manager values via static propertynode pointers is more efficient because you only have to do the expensive string name hash lookup once the first time the routine runs. |
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