Howto:Convert objects from X-Plane: Difference between revisions

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* and, of course, a MSFS scenery to convert. As an example, I will use a model of [http://en.wikipedia.org/wiki/Blue_Wonder "Das Blaue Wunder"] (The Blue Wonder), a historic bridge over the Elbe river in Dresden, Germany. It has been created by Hellfried Miersch, you may get it [http://www.helles-flusi.de/index.php/DD-Weitere_19.html here]. Scroll down to the bottom and download "Blaues Wunder Dresden" and "Blaues Wunder_mdl_xml".
* and, of course, a MSFS scenery to convert. As an example, I will use a model of [http://en.wikipedia.org/wiki/Blue_Wonder "Das Blaue Wunder"] (The Blue Wonder), a historic bridge over the Elbe river in Dresden, Germany. It has been created by Hellfried Miersch, you may get it [http://www.helles-flusi.de/index.php/DD-Weitere_19.html here]. Scroll down to the bottom and download "Blaues Wunder Dresden" and "Blaues Wunder_mdl_xml".


Plus, if you want to semi-automate things using my bash [[Media:msfs2ac.tar.gz]] msfs2ac scripts, you will need
Plus, if you want to semi-automate things using my bash msfs2ac scripts (PM until I found a place to host them), you will need
- xte from Steve Slaven's xautomation package.
- xte from Steve Slaven's xautomation package.


== Semi-automatic conversation using msfs2ac.sh ==
== Semi-automatic conversation using msfs2ac.sh ==


For the impatient, here's how you convert the model semi-automatically using my [Media:msfs2ac.tar.gz]] scripts. You will find the manual step-by-step tutorial below.
For the impatient, here's how you convert the model semi-automatically using my scripts. You will find the manual step-by-step tutorial below.


Since I couldn't find an easy way to control blender from the command line, I decided to do a really dirty hack: emulate mouse clicks and key strokes using "xte" from Steve Slaven's xautomation package. Of course, this has some serious limitations: we rely heavily on the exact Blender screen/menu layout I hacked into the script. I'm sure there's a better solution. Feel free to enlighten me.
Since I couldn't find an easy way to control blender from the command line, I decided to do a really dirty hack: emulate mouse clicks and key strokes using "xte" from Steve Slaven's xautomation package. Of course, this has some serious limitations: we rely heavily on the exact Blender screen/menu layout I hacked into the script. I'm sure there's a better solution. Feel free to enlighten me.
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