FlightGear Newsletter February 2010: Difference between revisions

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The February 2010 edition of the [[FlightGear]] Newsletter.  
The February 2010 edition of the [[FlightGear]] Newsletter.  


Big news this month is that preparations are under way for the next FlightGear release, popularly called Version 2.0.0. Plans indicate that it will be released around this month, or maybe next month. Only when its ready.
Big news this month is that preparations are under way for the next FlightGear release, popularly called Version 2.0.0. Plans indicate that it will be released around this month, or maybe next month. Only when it is ready.


==What's new in CVS==
==What's new in CVS==
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==Scenery Corner==
==Scenery Corner==
== New Wiki Articles ==
=== Creating Textures for 3D Clouds ===
As of February 2010, the FlightGear wiki now provides a fairly comprehensive introduction about creating custom and new 3D cloud textures for use in FlightGear, this will enable community members to start modifying and improving existing FlightGear cloud textures, or even create textures for completely new cloud types so that the visual FlightGear experience may become more appealing soon. Please see [[Howto: Modelling Clouds]] for details.


==Community News==
==Community News==
===TransGear Airways holds its largest gathering yet===
===TransGear Airways holds its largest gathering yet===
'''TransGear Airways''' is a cross between a [[Virtual airlines|virtual airline]] and a monthly [[:Howto: Multiplayer|multiplayer]] event organized by Rob Shearman (aka "MD-Terp"). It was founded last summer as a means to bring together pilots who are interested in flying passenger transports in a simulated environment containing a moderately busy controlled airspace. It began by utilizing typed multiplayer chat messages to issue [[Air Traffic Control]] directives, but thanks to further development of [[FGCOM|FGCom]], the event has moved exclusively to voice-to-voice communication.
'''TransGear Airways''' is a cross between a [[Virtual airlines|virtual airline]] and a monthly [[:Howto: Multiplayer|multiplayer]] event organized by Rob Shearman (aka "MD-Terp"). It was founded last summer as a means to bring together pilots who are interested in flying passenger transports in a simulated environment containing a moderately busy controlled airspace. It began by utilizing typed multiplayer chat messages to issue [[Air Traffic Control]] directives, but thanks to further development of [[FGCOM|FGCom]], the event has moved exclusively to voice-to-voice communication.
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