Grumman F-14 Tomcat: Difference between revisions

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Moving weapons stuff to a different page
(More explanation for bomb targeting)
(Moving weapons stuff to a different page)
 
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=== Carrier operations ===
=== Carrier operations ===
See also [[Howto:Carrier]], [[Carrier over MP]] as well as a detailed [[Howto:Carrier_Landing|carrier landing howto for the F-14 Tomcat]].
 
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To engage ground spoilers set the '''ANTI SKID SPOILER BK''' switch on the bottom of left vertical console to '''BOTH''' or use {{Key press|Ctrl|y}}. After touch down and the throttles pulled to idle, then the spoilers are fully deployed.
To engage ground spoilers set the '''ANTI SKID SPOILER BK''' switch on the bottom of left vertical console to '''BOTH''' or use {{Key press|Ctrl|y}}. After touch down and the throttles pulled to idle, then the spoilers are fully deployed.


=== Weapons operation ===
=== Weapons and Radar Mode Operations ===
NB: Especially for gunning you might want to set SAS Roll to off to prevent the plane from oscillating when using aggressive stick input.
See the corresponding page: [[Grumman_F-14_Tomcat_Weapons_Operations|Grumman F-14 Tomcat Weapons Operations]].
 
NB: In some new versions of FlightGear, the {{Key press|w}} key is replaced by the {{Key press|m}} key to select weapons.
 
'''M61A1 Vulcan (gun):'''
*At startup, the ammunition store is filled with 675 round. There is an option on the '''Fuel and Stores''' dialog in the '''Tomcat Controls''' Menu to allow the gun to be reloaded
*Select HUD A/A Mode on the Display panel, on pilot's right console. A multikey shortcut is also available {{Key press|:}}{{Key press|A}}{{Key press|H}}{{Key press|a}}. Having the HUD in this mode is not mandatory however when the HUD is in the right mode the guidance symbology will assist with target identification and aiming.
*Select Gun mode with the Stick Weapon Mode Selector ({{Key press|w}}). A pipper, the G symbol with a number showing approximately the remaining rounds x 100 and a closure rate scale are displayed in the HUD. The closure rate scale is active only if a target has been locked ({{Key press|y}}) by the radar with TWS AUTO mode (diamond on the HUD).
*Switch Master Arm on cycle with {{Key press|CTRL-w}}, the X on the G symbol means Master Arm off or in training mode.
* Press {{Key press|e}} to fire the gun.
 
'''AIM-9M Sidewinders:'''
*Select a weapons set using the menu: Tomcat Controls > Fuel and Stores: "FAD light" has 4 sidewinders, "FAD", "FAD heavy" and "Bombcat" have 2 of them.
*Select HUD A/A Mode on the Display panel, on pilot's right console. A multikey shortcut is also available ({{Key press|:}}{{Key press|A}}{{Key press|H}}{{Key press|a}}).
* Select "SW" mode with the Stick Weapon Mode Selector ({{Key press|w}}).
*Switch to the RIO view ({{Key press|Ctrl|v}}).
*Select pylons 1 and 8, down position, on the Armament panel, on RIO's left console. A shortcut toggles these two switches so you can select or deselect all AIM-9 in one keyboard stroke ({{Key press|Ctrl|m}}) without leaving pilot's view. If you have 4 sidewinders, then after shooting the first 2 you need to toggle the pylons 1 and 8 into the up position.
*Switch back to the pilot's view ({{Key press|Ctrl|v}}).
* Switch Master Arm on, you hear the search signal of the seeker head, a low volume buzz sound.
*Now prior to be fired, the AIM-9 must have a lock on a target. Multiplayers, AI aircraft, and AI tankers can be locked (radar lock with {{Key press|y}}). The minimal lock distance is 10 NM, the target must be approximately inside a 80° cone centred on datum line. When locked, the signal buzz volume becomes louder and the 2 red "LOCK" lights at the top of the canopy frame are lit. For best results try to shoot ({{Key press|e}}) at a 3 to 6 NM range and with the target centred on the aircraft velocity vector (when the 2 red "SHOOT" lights at the top of the canopy frame are lit). The missile will explode at the smaller distance possible. However if this distance is above 70 meters, it will continue its trajectory without guidance.
 
'''AIM-7 Sparrow and AIM-54 Phoenix:'''
*Select a weapons set using the menu: Tomcat Controls > Fuel and Stores: "FAD" has 2 Sparrows and 4 Phoenix, "FAD light" has 4 Sparrows, "FAD heavy" has 6 Phoenix.
*Select A/A Mode, master arm etc. as with Sidewinders.
*Select "SP-PH" mode with the Stick Weapon Mode Selector ({{Key press|w}}).
*Set the appropriate pylons into the up position: 3, 4, 5, 6 for the pylons below the belly, 1 and 8 under the wing in up position for "FAD" (2 Sparrows, the 2 Sidewinders are selected in the down position of 1/8.
*Obtain a radar lock by using {{Key press|y}} the the next target and {{Key press|Ctrl|y}} the the previous target.
*Launching the missiles is the same as for the Sidewinders, but there is no growling sound and the max shooting range are larger: up to 30+ nm for the {{Wikipedia|AIM-7_Sparrow}} and 100+ nm for the {{Wikipedia|AIM-54_Phoenix}}.
 
'''Bombs:'''
NB: only CCIP mode is implemented - and only dumb low-drag unguided bombs - and only single release.
*Select the right weapons' set using the menu: Tomcat Controls > Fuel and Stores: "Bombcat" has 4 Mk83 bombs.
*Master arm on
*Select A/G Mode
*Select "Off" mode with the Stick Weapon Mode Selector (yes, off - you will still be able to pull the trigger in A/G mode).
*Set the appropriate pylons into the up position: 3, 4, 5, 6.
*No need for locking with the radar. There is a CCIP in the HUD.
*Set wing sweep to manual and 55 deg.
*Make sure you are high above terrain (e.g. 10000 ft) and initiate a steep dive to 40 degs. Deploy speed brakes in order not to get too fast. Make sure wings are levelled, otherwise the bomb will not hit even though the pipper is on the target (there is currently no vertical bomb fall line implemented in the HUD).
*Release the bomb when the target is within the circle around the bottom of the HUD and before you reach 2000 ft above ground.
 
Find out what is working for you - it is not that simple.
 


'''Radar Scan Modes:'''
=== Carrier Launch and Recovery Operations ===
Using {{Key press|Ctrl|n}} two different radar scan modes can be chosen (alternatively press the corresponding buttons on the RIO's front console):
See the corresponding pages: See also [[Howto:Carrier]], [[Carrier over MP]] as well as a detailed [[Howto:Carrier_Landing|carrier landing howto for the F-14 Tomcat]].
*"PULSE SRCH": used to scan a large part of the sky.
*"TWS AUTO": {{Wikipedia|Track_while_scan}} used to lock targets and automatically follow them. Switch to this mode, once you have found the target(s). However, be aware that the cone is about half the size - i.e. you should fly the aircraft such that the targets are more in the centre of the radar as otherwise you will not see the targets, which were visible in "PULSE SRCH" mode.
{{#ev:youtube|ibHrZyAQ1C4|||A tutorial video explaining how to fire the F-14B's missiles.|frame}}


==Pilot's Cockpit==
==Pilot's Cockpit==
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