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(Moving up "Getting out of stereo mode" and making it a tip at the top of the page.) |
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{{tip|1=If you have the anaglyphic or any other stereo mode enabled and can not get out of it, start FlightGear again, with this option: | |||
<code>--prop:/sim/rendering/osg-displaysettings/stereo-mode="OFF"</code> | |||
If you use the launcher you can add it in the text box in the ''Additional Settings'' section on the ''Settings'' page.}} | |||
[[File:OV_10_in_Anaglyph.jpg|thumb|Anaglyph provides increased 3D realism.]] | [[File:OV_10_in_Anaglyph.jpg|thumb|Anaglyph provides increased 3D realism.]] | ||
This wiki describes how to use the '''stereo vision''' or '''[http://en.wikipedia.org/wiki/Anaglyph_image anaglyph images]''' ability of [[OpenSceneGraph]] and let you experience the [[FlightGear]] world in 3D. Another excellent example and simple application of FlightGear's flexibility and realism. | This wiki describes how to use the '''stereo vision''' or '''[http://en.wikipedia.org/wiki/Anaglyph_image anaglyph images]''' ability of [[OpenSceneGraph]] and let you experience the [[FlightGear]] world in 3D. Another excellent example and simple application of FlightGear's flexibility and realism. | ||
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'''OSG_SPLIT_STEREO_VERTICAL_EYE_MAPPING''' works the same way as horizontal mapping, displaying upper and lower images respectively. The string variables are LEFT_EYE_TOP_VIEWPORT and LEFT_EYE_BOTTOM_VIEWPORT, which are quiet self-explanatory. | '''OSG_SPLIT_STEREO_VERTICAL_EYE_MAPPING''' works the same way as horizontal mapping, displaying upper and lower images respectively. The string variables are LEFT_EYE_TOP_VIEWPORT and LEFT_EYE_BOTTOM_VIEWPORT, which are quiet self-explanatory. | ||
== External links == | == External links == |