Flying the Shuttle - Launch And Post Insertion Advanced: Difference between revisions

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We can see that the bay is pointing towards the Earth, and the left wing (-Y body axes towards the velocity vector ( instead of the tail as it should be), small unexpected rotation around the -Z axis, but no biggie. References in game are differently coded, due to frames and orientations natively present in Flight Gear.
We can see that the bay is pointing towards the Earth, and the left wing (-Y body axes towards the velocity vector ( instead of the tail as it should be), small unexpected rotation around the -Z axis, but no biggie. References in game are differently coded, due to frames and orientations natively present in Flight Gear.
By using manual DAP ( Free), we can yaw the shuttle by 90° to the right to be in correct position and leave it then in LVLH mode.
By using manual DAP ( Free), we can yaw the shuttle by 90° to the right to be in correct position and leave it then in LVLH mode.
{{Note|This does not have to be 100% perfect.}}


[[File:BPV-3-omicron-90.jpg|1000px|thumbnail|none]]
[[File:BPV-3-omicron-90.jpg|1000px|thumbnail|none]]

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