Canvas news: Difference between revisions

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→‎Pango Text: https://sourceforge.net/p/flightgear/mailman/attachment/CABg8F9RMABPai%3Dixern8eb9RNQDV%2BbbMuiihjGypV0dANa4ApA%40mail.gmail.com/1/
m (→‎Pango Text: https://sourceforge.net/p/flightgear/mailman/message/37781788/)
m (→‎Pango Text: https://sourceforge.net/p/flightgear/mailman/attachment/CABg8F9RMABPai%3Dixern8eb9RNQDV%2BbbMuiihjGypV0dANa4ApA%40mail.gmail.com/1/)
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=== Pango Text ===
=== Pango Text ===
{{Stub}}
{{Stub}}
[[File:Pango-text-03-2023.png|thumb|we'd use the Pango library with it's dependencies, write our ownrenderer and set_renderer(custom_renderer) on the rendering context ?If you think this is a good idea I'll look into it, if not - I have a pureOSG solution working, for fill color at least<ref>https://sourceforge.net/p/flightgear/mailman/message/37791568/</ref>]]
On the long hand we need to implement simple, GTK like markup support for
On the long hand we need to implement simple, GTK like markup support for
canvas.Text, mainly for easy selection handling (I have that working for
canvas.Text, mainly for easy selection handling (I have that working for

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