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[[File:Kansas Scenery Three.jpg| | [[File:Kansas Scenery Three.jpg|632x632px|right|ElDorado, Kansas - ElDorado Lake]] | ||
== Kansas/Midwest Scenery Development == | == Kansas/Midwest Scenery Development == | ||
<big>Hello and welcome to my Kansas/Midwest scenery development page.</big> | <big>Hello and welcome to my Kansas/Midwest scenery development page.</big> | ||
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== Addon Development == | == Addon Development == | ||
[[File:Cargo-position.jpg|thumb| | [[File:Cargo-position.jpg|thumb|638x638px|Cargo placement UI.]] | ||
=== Cargo Towing Addon === | === Cargo Towing Addon === | ||
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[https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/CargoTowingAddon Cargo Towing Addon] | [https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/CargoTowingAddon Cargo Towing Addon] | ||
[[File:Intercept1.jpg|left|thumb| | [[File:Intercept1.jpg|left|thumb|357x357px]] | ||
=== Mission Generator Addon === | === Mission Generator Addon === | ||
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[https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/MissionGenerator Mission Generator Addon] | [https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/MissionGenerator Mission Generator Addon] | ||
[[File:Intercept3.jpg|thumb| | [[File:Intercept3.jpg|thumb|256x256px|Vectored to target.]] | ||
[[File:Intercept2.jpg|left|thumb| | [[File:Intercept2.jpg|left|thumb|247x247px|Target data vectoring.]] | ||
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=== WildfireAddon === | === WildfireAddon === | ||
The Wildfire addon originally was a FlightGear stand alone nasal module written and developed by Anders Gidenstam and incorporated in fgdata. | The Wildfire addon originally was a FlightGear stand alone nasal module written and developed by Anders Gidenstam and incorporated in fgdata. | ||
[[File:Bambi-bucket-full.jpg|thumb|400x400px|Bucket fills by submerging in any water source.]] | [[File:Bambi-bucket-full.jpg|thumb|400x400px|Bucket fills by submerging in any water source.]]Credit: | ||
Credit: | |||
Modifications and conversion to Addon by Wayne Bragg wlbragg | Wildfire - A cellular automaton forest fire model with the ability to spread over the multiplayer network.Written and developed by Anders Gidenstam (anders(at)gidenstam.org) Copyright (C) 2007 - 2012 Anders Gidenstam (anders(at)gidenstam.org) Modifications and conversion to Addon by Wayne Bragg wlbragg<blockquote> | ||
The cellular automata model used here is loosely based on A. Hernandez Encinas, L. Hernandez Encinas, S. Hoya White, A. Martin del Rey, G. Rodriguez Sanchez, "Simulation of forest fire fronts using cellular automata", Advances in Engineering Software 38 (2007), pp. 372-378, Elsevier.</blockquote>[https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/Wildfire Wildfire Addon] | The cellular automata model used here is loosely based on A. Hernandez Encinas, L. Hernandez Encinas, S. Hoya White, A. Martin del Rey, G. Rodriguez Sanchez, "Simulation of forest fire fronts using cellular automata", Advances in Engineering Software 38 (2007), pp. 372-378, Elsevier.</blockquote>[https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/Wildfire Wildfire Addon] | ||
[[File:Bambi-bucket-dump.jpg|left|thumb|276x276px|Dumping the bucket will suppress the wildfire..]] | |||
[[File:Bambi-busket2.jpg|thumb|247x247px|View from engineering station.]] | |||
[[File:Bambi-busket2.jpg|thumb| | |||
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