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m (Format, add mention of Wildfire addon) |
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== Addon Development == | == Addon Development == | ||
[[File:Cargo-position.jpg|thumb|577x577px|Cargo placement UI.]] | |||
[[File:Cargo Towing.jpg|360px|Cargo Towing]] | |||
=== Cargo Towing Addon === | === Cargo Towing Addon === | ||
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[https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/CargoTowingAddon Cargo Towing Addon] | [https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/CargoTowingAddon Cargo Towing Addon] | ||
[[File:Intercept1.jpg|left|thumb|236x236px]] | |||
[[File: | |||
=== Mission Generator Addon === | === Mission Generator Addon === | ||
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[https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/MissionGenerator Mission Generator Addon] | [https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/MissionGenerator Mission Generator Addon] | ||
[[File:Intercept3.jpg|thumb|496x496px|Vectored to target.]] | |||
[[File:Intercept2.jpg|left|thumb|441x441px|Target data vectoring.]] | |||
[[File:Bambi-bucket.jpg|thumb|311x311px|Bambi bucket placement using cargo tow add-on]] | |||
=== WildfireAddon === | === WildfireAddon === | ||
The Wildfire addon originally was a FlightGear stand alone nasal module written and developed by Anders Gidenstam and incorporated in fgdata. | The Wildfire addon originally was a FlightGear stand alone nasal module written and developed by Anders Gidenstam and incorporated in fgdata. | ||
[[File:Bambi-bucket-full.jpg|thumb|400x400px|Bucket fills by submerging in any water source.]] | |||
Credit:<blockquote>Wildfire - A cellular automaton forest fire model with the ability to spread over the multiplayer network. | Credit:<blockquote>Wildfire - A cellular automaton forest fire model with the ability to spread over the multiplayer network. | ||
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Modifications and conversion to Addon by Wayne Bragg wlbragg | Modifications and conversion to Addon by Wayne Bragg wlbragg | ||
The cellular automata model used here is loosely based on A. Hernandez Encinas, L. Hernandez Encinas, S. Hoya White, A. Martin del Rey, G. Rodriguez Sanchez, "Simulation of forest fire fronts using cellular automata", Advances in Engineering Software 38 (2007), pp. 372-378, Elsevier.</blockquote> | The cellular automata model used here is loosely based on A. Hernandez Encinas, L. Hernandez Encinas, S. Hoya White, A. Martin del Rey, G. Rodriguez Sanchez, "Simulation of forest fire fronts using cellular automata", Advances in Engineering Software 38 (2007), pp. 372-378, Elsevier.</blockquote>[https://svn.code.sf.net/p/flightgear/fgaddon/trunk/Addons/Wildfire Wildfire Addon] | ||
[[File:Bambi-bucket-dump.jpg|left|thumb|526x526px|Dumping the bucket will suppress the wildfire..]] | |||
[[File:Bambi-busket2.jpg|thumb|403x403px|View from engineering station.]] | |||
== Future Endeavors == | |||
[[File:Aircrane Over the Mojave.jpg|1024px|AirCrane over the Mojave Desert in the Palmdale/Landcaster area. Compositor shadows, OSM2CITY models, ALS lighting and Orthographics texture.]] | === Surprise === | ||
[[File:Iss4.jpg|512px|frame|International Space Stay]][[File:Aircrane Over the Mojave.jpg|1024px|AirCrane over the Mojave Desert in the Palmdale/Landcaster area. Compositor shadows, OSM2CITY models, ALS lighting and Orthographics texture.]] | |||
[[File:Aircrane Over the Mojave 2.jpg|1024px|AirCrane over the Mojave Desert in the Palmdale/Landcaster area. Compositor shadows, OSM2CITY models, ALS lighting and Orthographics texture.]] | [[File:Aircrane Over the Mojave 2.jpg|1024px|AirCrane over the Mojave Desert in the Palmdale/Landcaster area. Compositor shadows, OSM2CITY models, ALS lighting and Orthographics texture.]] |
edits