YASim: Difference between revisions

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342 bytes added ,  17 March 2022
→‎Landing gear: describe compression-norm and compression-m properties.
(Added note about alignment checking with Blender and top-level 'loc <x> <y> <z>' specification.)
(→‎Landing gear: describe compression-norm and compression-m properties.)
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* '''ignored-by-solver:''' with the on-water/on-solid tags you can have more than one set of gears in one aircraft, If the solver (who automatically generates the spring constants) would take all gears into account, the result would be wrong. E. G. set this tag to "1" for all gears, which are not active on runways. Defaults to "0". You can not exclude all gears in the solving process.
* '''ignored-by-solver:''' with the on-water/on-solid tags you can have more than one set of gears in one aircraft, If the solver (who automatically generates the spring constants) would take all gears into account, the result would be wrong. E. G. set this tag to "1" for all gears, which are not active on runways. Defaults to "0". You can not exclude all gears in the solving process.


Will define two properties associated with compression of landing gear:
* '''compression-norm''' - range from 0..1, 0 means gear fully extended, 1 means fully compressed.
* '''compression-m''' - vertical distance in metres that the wheel has moved in order to be on top of ground; this will usually be different from the animation distance.


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