Howto:Animate models: Difference between revisions

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Geometry object axis - added note about normaliziation
m (→‎Tracking: Double redirect; +-link: Update link to Blender documentation)
m (Geometry object axis - added note about normaliziation)
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Added in V2017.2 is support to allow a geometry object (a line segment with two vertices) that is used to define both the centre and the axis for an animation. This will work with rotate, translate and the knob animations.
Added in V2017.2 is support to allow a geometry object (a line segment with two vertices) that is used to define both the centre and the axis for an animation. This will work with rotate, translate and the knob animations.


The axis line should be balanced, i.e. it should protrude equal amounts.
The axis line should be balanced, i.e. it should protrude equal amounts. The axis line should be normalized (i.e. 1m) as its length acts as a factor (affecting translate animations).


The syntax for this is  
The syntax for this is  
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* '''interaction-type:''' can have the following values:
* '''interaction-type:''' can have the following values:
** '''carrier-catapult:'''
**'''carrier-catapult:'''
** '''carrier-wire:''' makes the object act as an arresting wire, as used on [[aircraft carrier]]s.
** '''carrier-wire:''' makes the object act as an arresting wire, as used on [[aircraft carrier]]s.


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