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FGAirports as tool of choice for groundnets building moving forward
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== Tools & Source Material ==
== Tools & Source Material ==
Groundnets can be built using either Taxidraw (legacy software) or FG Airports (currently under development).
Groundnets can be built using either FG Airports (v0.032 or later) or Taxidraw (legacy)  


[[TaxiDraw]] pre dates WED and allowed the creation of airport layouts from basic geometrical shapes. Its ground network module is somewhat separate from the rest of the airport project code and allows the creation and export of fully functional groundnets. It is the tool behind all of the ground networks you see in Flightgear today.
[[FGAirports]] is the current tool of choice. Its philosophy is airport centered rather than file specific and allows you to visualize at a glance all of the existing groundnets as well as editing them and submitting them to Terrasync. It leverages Open Street Map data, APT.DAT and scenery xmls to provide a visual representation of the airport layout as well as thresholds and tower positions.  


[[FGAirports]] is currently under development. Its philosophy is airport centered rather than file specific and allows you to visualize at a glance all of the existing groundnets as well as editing them.
FGA automatically checks the validity of groundnet files before submission and assess their adequacy by comparing the number of gates set against the volume of AI traffic at a particular airport.
 
[[TaxiDraw]] pre dates WED and allowed the creation of airport layouts from basic geometrical shapes. Its ground network module is somewhat separate from the rest of the airport project code but allows the creation and local export of simple groundnets.


See the [[TaxiDraw]] and [[FGAirports]] articles for instructions on how to obtain the tools and operating instructions.
See the [[TaxiDraw]] and [[FGAirports]] articles for instructions on how to obtain the tools and operating instructions.
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