Soaring: Difference between revisions

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* Fly gently, don't make aprupt control inputs.
* Fly gently, don't make aprupt control inputs.
* If you hit a thermal and then bank into a circle, it is a common thing that you will get into the  downsink region around the updrift. Don't be afraid: keep flying the circle, it will lead back to the core. Then try to bank a bit less to reposition yourself better into the core. If you get in the area with decreasing lift, make the circle slightly narrower. Rinse and repeat :)
* If you hit a thermal and then bank into a circle, it is a common thing that you will get into the  downsink region around the updrift. Don't be afraid: keep flying the circle, it will lead back to the core. Then try to bank a bit less to reposition yourself better into the core. If you get in the area with decreasing lift, make the circle slightly narrower. Rinse and repeat :)
* When loosing the thermal it may help to try again a little more downwind.
* When loosing the thermal it may help to try again a little more downwind. Note that not every thermal is usable (like in reality; but don't give up too soon).
* Thermals are easier to stay in the higher you get
* Thermals are easier to stay in the higher you get.
* What also helped me alot was using the insim moving Map, which showed me my flight path. They helped in remembering where the thermal was spotted, and also to centre it with my circles.
* What also helped me alot was using the insim moving Map, which showed me my flight path. They helped in remembering where the thermal was spotted, and also to centre it with my circles.
* The VSI is late in reporting the lift (as in reality), so [[Property_browser#Tips_and_tricks|monitoring the property]] <code>/environment/local-weather-lift-fps</code> can also help (ridge lift is reported in <code>/environment/ridge-lift-fps</code>).
* The VSI is late in reporting the lift (as in reality), so [[Property_browser#Tips_and_tricks|monitoring the property]] <code>/environment/local-weather-lift-fps</code> can also help (ridge lift is reported in <code>/environment/ridge-lift-fps</code>).
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