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m (→Lights) |
(This property is no longer active. Clustered shading is enabled all the time on the latest 'next' and can't be disabled via a property) |
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=== Lights === | === Lights === | ||
The Compositor introduces a new way of defining lights that is renderer agnostic, so every rendering pipeline will be able to access the lights that have been implemented like this. The resulting light volumes can be visualized for debugging purposes by setting the property <tt>/sim/debug/show-light-volumes</tt> to true | The Compositor introduces a new way of defining lights that is renderer agnostic, so every rendering pipeline will be able to access the lights that have been implemented like this. The resulting light volumes can be visualized for debugging purposes by setting the property <tt>/sim/debug/show-light-volumes</tt> to true. | ||
[[Project Rembrandt]] light definitions are also read by the Compositor for backwards compatibility reasons. However, it is not recommended to use the old syntax for new/updated projects. | [[Project Rembrandt]] light definitions are also read by the Compositor for backwards compatibility reasons. However, it is not recommended to use the old syntax for new/updated projects. |
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