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This [[:Category:Howto|tutorial]] explains how to '''convert X-Plane scenery objects''' to the [[File Formats#.2A.ac|AC3D format]] (.ac) used by [[FlightGear]] (mostly) automatically using the xplane2fg collection of scripts. | This [[:Category:Howto|tutorial]] explains how to '''convert X-Plane scenery objects''' to the [[File Formats#.2A.ac|AC3D format]] (.ac) used by [[FlightGear]] (mostly) automatically using the xplane2fg collection of scripts. | ||
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{{note|[[Howto:Convert objects with ModelConverterX|ModelConverterX]] also seems well suited for this task, having even more features and is probably easier to set up.}} | {{note|[[Howto:Convert objects with ModelConverterX|ModelConverterX]] also seems well suited for this task, having even more features and is probably easier to set up.}} | ||
{{note|Objects that are uploaded to the [[FlightGear Scenery Database]] (and thus official FG scenery) '''must''' be released under the [[GNU GPL]] license. | {{note|Objects that are uploaded to the [[FlightGear Scenery Database]] (and thus official FG scenery) '''must''' be released under the [[GNU GPL]] license. |
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