3D Model rotates around the nose: Difference between revisions

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A sort of "optical illusion" occurs when the 3D model origin is positioned at the nose. Often the FDM models are configured so that 0,0,0 is located at the "nose". In order to have the 3D model positioned correctly in the 3D world, it should have an origin at the "nose" as well.
A sort of "optical illusion" occurs when the 3D model origin is positioned at the nose. Often the FDM models are configured so that 0,0,0 is located at the "nose". In order to have the 3D model positioned correctly in the 3D world, it should have an origin at the "nose" as well.


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