YASim: Difference between revisions

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264 bytes added ,  1 August 2020
m
→‎gear: add stiction
m (→‎gear: add stiction)
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* '''sfric:''' Static (non-skidding) coefficient of friction. Defaults to 0.8.
* '''sfric:''' Static (non-skidding) coefficient of friction. Defaults to 0.8.
* '''dfric:''' Dynamic friction. Defaults to 0.7.
* '''dfric:''' Dynamic friction. Defaults to 0.7.
* '''stiction:''' Stiction to ground. Defaults to 0. stiction = "1" ensures the gear isn't sliding unintentionally (Note: please correct docu here for more detailed facts, developers didn't document this extension here and this is based on trial and guessing only)
* '''spring:''' A dimensionless multiplier for the automatically generated spring constant. Increase to make the gear stiffer, decrease to make it squishier.
* '''spring:''' A dimensionless multiplier for the automatically generated spring constant. Increase to make the gear stiffer, decrease to make it squishier.
* '''damp:''' A dimensionless multiplier for the automatically generated damping coefficient. Decrease to make the gear "bouncier", increase to make it "slower". Beware of increasing this too far: very high damping forces can make the numerics unstable. If you can't make the gear stop bouncing with this number, try increasing the compression length instead.
* '''damp:''' A dimensionless multiplier for the automatically generated damping coefficient. Decrease to make the gear "bouncier", increase to make it "slower". Beware of increasing this too far: very high damping forces can make the numerics unstable. If you can't make the gear stop bouncing with this number, try increasing the compression length instead.
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   </gear>
   </gear>
</syntaxhighlight>
</syntaxhighlight>


==== Launchbar ====
==== Launchbar ====
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