Howto:Work with the Property Tree API: Difference between revisions

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m (New page: {{Stub}} {{WIP}} Most FlightGear systems communicate internally using the so called Property Tree (see Property Tree Intro for an introduction). This article is meant to introdu...)
 
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This article is meant to introduce you to the C++ API that is used by FlightGear to work with the Property Tree.
This article is meant to introduce you to the C++ API that is used by FlightGear to work with the Property Tree.


Most of the high level API can be found in the $FG_SRC/Main folder, specifically the files fg_props.cxx and the corresponding fg_props.hxx header are relevant. The property tree implementation itself is to be found in the SimGear sources, specifically [http://simgear.org/doxygen/classSGPropertyNode.html SGPropertyNode]
Most of the high level API can be found in the $FG_SRC/Main folder, specifically the files fg_props.cxx and the corresponding fg_props.hxx header are relevant. The property tree implementation itself is to be found in the SimGear sources ([http://simgear.org/doxygen/props_8cxx-source.html] aww specifically [http://simgear.org/doxygen/classSGPropertyNode.html SGPropertyNode]).




[[Category:Core Documentation]]
[[Category:Core Documentation]]
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