AI Traffic: Difference between revisions

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'''AI Traffic''' (Artificial Intelligence), '''AI-Traffic''', or '''Interactive Traffic''' was introduced with [[FlightGear]] version 0.9.5. This page aims at providing the documentation needed to populate airports with AI traffic.
'''AI Traffic''' (Artificial Intelligence), '''AI-Traffic''', or '''Interactive Traffic''' was introduced with [[FlightGear]] version 0.9.5. The purpose of AI traffic is to automatically populate airports sceneries with animated aircraft models reflecting the actual daily movements at and between airports to enrich the flightgear experience and improve its realism.  


In essence, setting-up the AI controlled traffic system involves three steps:  
This page aims at providing the documentation needed to populate airports with AI traffic.
# Create Traffic files,
 
# Build ground networks for the Airports containing traffic.
In essence, the AI controlled traffic system is comprised of three elements:  
# Create the appropriate Departure / Arrival procedures for each airport involved.
# AI Aircrafts models : Are part of the base package under $DATA/AI/Aircrafts and cannot be used to fly by end users (because they are already flown by the AI system)
# AI traffic schedules : Are part of the base package under $DATA/AI/Aircrafts and define where and when AI aircrafts should fly
# Groudnets : Are part of Terrasync's /Airport folders and contain the information required to guide AI aircrafts on the ground at each individual airport (one per airport)


There is no need to download AI aircrafts separately as they are now part of the base package under $DATA/AI/Aircrafts


== Building Traffic Files ==
== Building Traffic Files ==
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