Unifying the 2D rendering backend via canvas: Difference between revisions

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m (→‎HUD: restructure)
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== HUD ==
== HUD ==
{{See also|Post FlightGear 2020.2 LTS changes#Canvas}}
For the HUD, the question is if the Canvas-HUD could gain a Nasal glue layer, to replicate the C++ HUD?  
For the HUD, the question is if the Canvas-HUD could gain a Nasal glue layer, to replicate the C++ HUD?  


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