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Chris blues (talk | contribs) m (note-box - finally!) |
m (Update the description of the Earthview's options with terrain and clouds normal mapping.) |
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Earthview is started from the menu as View -> Earthview Orbital Rendering. This brings up the configuration dialog. | Earthview is started from the menu as View -> Earthview Orbital Rendering. This brings up the configuration dialog. | ||
[[File:Earthview.jpg|thumb| | [[File:Earthview menu.jpg|thumb|260px]] | ||
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* whether Earthview should take control of the atmosphere visuals and adjust them based on altitude | * whether Earthview should take control of the atmosphere visuals and adjust them based on altitude | ||
* whether textures should be procedurally enhanced with overlay textures to provide better apparent texture resolution | * whether textures should be procedurally enhanced with overlay textures to provide better apparent texture resolution | ||
* whether textures should be rendered with lighting based on a normal map. Parallax effects are also computed if the normal map contains an alpha channel encoding the inverse height of the Earth's relief | |||
* whether clouds should be rendered with lighting and parallax effects. These are computed using the alpha channel of the cloud map as an input information of their vertical extension | |||
'Start' run Earthview, 'Stop' ends the computations and removes the 3d model. Generally, using Earthview below an altitude of ~30 km / 100.000 ft is not recommended and will almost certainly not give the desired visuals. | 'Start' run Earthview, 'Stop' ends the computations and removes the 3d model. Generally, using Earthview below an altitude of ~30 km / 100.000 ft is not recommended and will almost certainly not give the desired visuals. |
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