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}}. It is contained in the [[FGMeta]] repository, which is maintained by the FlightGear developers. The script can be downloaded from the link given above, however, for easier updates and in order to have the command <code>download_and_compile.sh --version</code> work as intended, it is recommended to get it as explained [[#getting-download-and-compile-sh-using-an-fgmeta-clone|below]]. | }}. It is contained in the [[FGMeta]] repository, which is maintained by the FlightGear developers. The script can be downloaded from the link given above, however, for easier updates and in order to have the command <code>download_and_compile.sh --version</code> work as intended, it is recommended to get it as explained [[#getting-download-and-compile-sh-using-an-fgmeta-clone|below]]. | ||
In case you build stable versions of FlightGear using the <code>-s</code> option of <tt>download_and_compile.sh</tt>, remember to update the script before trying to build a new version of FlightGear (see [[#updating-download-and-compile-sh-using-an-fgmeta-clone|Updating <tt>download_and_compile.sh</tt>]] below). Of course, you can update it more often in order to benefit from new features or bug fixes; this is especially useful if you are building ''next'' | In case you build stable versions of FlightGear using the <code>-s</code> option of <tt>download_and_compile.sh</tt>, remember to update the script before trying to build a new version of FlightGear (see [[#updating-download-and-compile-sh-using-an-fgmeta-clone|Updating <tt>download_and_compile.sh</tt>]] below). Of course, you can update it more often in order to benefit from new features or bug fixes; this is especially useful if you are building ''next''—that is, the development branch of FlightGear. | ||
== <span id="getting-started-with-download-and-compile-sh"></span> Getting started with <tt>download_and_compile.sh</tt> == | == <span id="getting-started-with-download-and-compile-sh"></span> Getting started with <tt>download_and_compile.sh</tt> == |
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