Canvas view camera element: Difference between revisions

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* Dynamic in-sim view configuration
* Dynamic in-sim view configuration
* On demand creation of views and windows (e.g. [[FGCamera]] previews)
* On demand creation of views and windows (e.g. [[FGCamera]] previews)
* missile/payload views
* Prototyping/testing HUDs or PFDs requiring synthetic terrain to work properly (will require support for effects/shaders)
* Prototyping/testing HUDs or PFDs requiring synthetic terrain to work properly (will require support for effects/shaders)


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