FGAIS: Difference between revisions

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{{Affected by FGTraffic}}
{{Affected by FGTraffic}}
{{Infobox Software
{{Infobox Software
| title                  = FGAIS - real world traffic over multiplayer
| title                  = FGAIS - real world traffic over multiplayer
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| website                = {{gitorious url|proj=fgms|repo=wlbraggs-f-jjths-fgms-0-x}}
| website                = {{gitorious url|proj=fgms|repo=wlbraggs-f-jjths-fgms-0-x}}
}}
}}
 
[[File:FGAIS real life traffic on the pilot list.png|500px|thumb|Initial FGAIS over FGMS experiments (11/2012)]]
== Status (02/2013) ==
[[File:FGAIS AI aircraft on approach.jpg|500px|thumb|FGAIS over FGMS in use at LFML with real life AI traffic (11/2012)]]
A basic proof of concept has been shown to work properly (with some bugs and other issues remaining), the project is currently put on hold because of the recent advances in the [[HLA]] department, see [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg39030.html] for further information.
[[File:FGAIS aircraft in the Map dialog.png|500px|thumb|FGAIS over FGMS showing the Map dialog and the MP pilot list in FGFS (11/2012)]]
 
My dream is simple : populate FG world with data from these kind of websites.  
== Idea ==
My dream is simple : populate FG world with data from these kind of website.  
Imagine : you are in your home and an aircraft is in the sky, you run at your computer and start FG then you can fly around the aircraft that you have just see in real life.
Imagine : you are in your home and an aircraft is in the sky, you run at your computer and start FG then you can fly around the aircraft that you have just see in real life.


I think this feature can bring a lot of realism for FG. For example you are at EDDF and in real life there is a 777 landing, in FG the same thing appear. In other words : AI traffic in FG is in fact real traffic in the world in real time.
I think this feature can bring a lot of realism for FG. For example you are at EDDF and in real life there is a 777 landing, in FG the same thing appear. In other words : AI traffic in FG is in fact real traffic in the world in real time.
== Screenshots ==
[[File:FGAIS real life traffic on the pilot list.png|500px|Initial FGAIS over FGMS experiments (11/2012)]]
[[File:FGAIS AI aircraft on approach.jpg|500px|FGAIS over FGMS in use at LFML with real life AI traffic (11/2012)]]
[[File:FGAIS aircraft in the Map dialog.png|500px|FGAIS over FGMS showing the Map dialog and the MP pilot list in FGFS (11/2012)]]


== Objective ==
== Objective ==
Implement a new FlightGear component that allows using web data feeds (JSON) for aircraft/vessel tracking (TCAS/AIS based) to populate the FlightGear world using the FlightGear [[Multiplayer]] system via an extended version of [[fgms]].
Implement a new FlightGear component that allows using web data feeds (JSON) for aircraft/vessel tracking (TCAS/AIS based) to populate the FlightGear world using the FlightGear [[Multiplayer]] system via an extended version of [[fgms]].
== Status (02/2013) ==
A basic proof of concept has been shown to work properly (with some bugs and other issues remaining), the project is currently put on hold because of the recent advances in the [[HLA]] department, see [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg39030.html] for further information.


== Feeds (Aircraft & Vessel Tracking) ==
== Feeds (Aircraft & Vessel Tracking) ==
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* change the aircraftToPath methods to std::map<std::string ref, std::string path> Example: aircraftRef["B772"] = "AI/Aircraft/777/777-200ER-set.xml";
* change the aircraftToPath methods to std::map<std::string ref, std::string path> Example: aircraftRef["B772"] = "AI/Aircraft/777/777-200ER-set.xml";


== Documentation ==
== References ==
* [http://forum.flightgear.org/viewtopic.php?f=18&t=13510&hilit=#p136501 FGMS pointers]
<references/>
 
== Related content ==
=== Wiki articles ===
* [[Distributed Interactive Simulation]]
* [[Distributed Interactive Simulation]]
* [[Decoupling the AI Traffic System]]
* [[Decoupling the AI Traffic System]]
* [[Multiplayer protocol]]
* [[Multiplayer protocol]]
* [[Real Live AI traffic]]
=== Forum topics ===
* {{forum link|t=24813|title=How does the Multiplayer Protocol work?}} (December 2014)
* {{forum link|t=23799|title=Ships}} (August 2014-January 2014)
* {{forum link|t=17803|title=Populate AI Traffic with real traffic}} (October 2012-May 2014)
* {{forum link|t=15842|title=Real life traffic in FlightGear}} (March 2012-February 2018)
* {{forum link|t=13510|title=Development Help}} (Sep 2011) - FGMS pointers
* {{forum link|t=22604|title=$15 RTL2832 SDR dongles for ADS-B to get realtime traffic?}} (April 2010)


== Discussions ==
=== Mailing list threads ===
* http://forum.flightgear.org/viewtopic.php?f=23&t=22604
* [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg35295.html <nowiki>[</nowiki>Flightgear-devel<nowiki>]</nowiki> Maritime traffic] (December 2011)
* http://forum.flightgear.org/viewtopic.php?f=23&t=17803
* [https://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg29291.html <nowiki>[</nowiki>Flightgear-devel<nowiki>]</nowiki> Real-time shipping traffic] (November 2010-March 2011)
* http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg35295.html
* http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg31351.html


[[Category:Software]]
[[Category:Software]]

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