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m (→Shadows: https://forum.flightgear.org/viewtopic.php?f=47&t=36269&p=357811#p357811) |
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* Unlike in Rembrandt, polygons facing the Sun are the ones used to generate the shadow map, so single sided surfaces and non-closed objects should be rendered correctly. | * Unlike in Rembrandt, polygons facing the Sun are the ones used to generate the shadow map, so single sided surfaces and non-closed objects should be rendered correctly. | ||
* 2048 is not enough resolution for interior shadows. Try something like 4096 or 8192. | |||
== Pipelines == | == Pipelines == |