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Effect Framework

157 bytes added, 05:01, 1 September 2019
Added non effect uniforms (some of them)
value 6 and my_tangent_attribute has index 6, my_tangent_attribute
holds the tangent value for the vertex.
 
=Uniforms passed to shaders outside the xml effect framework=
mat4 osg_ViewMatrixInverse
 
mat4 osg_ViewMatrix
 
vec2 fg_BufferSize
 
float osg_SimulationTime
549
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