Sopwith Camel (JSBSim): Difference between revisions

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Cleanup, + Infobox. Started out intending to add category
(Cleanup, + Infobox. Started out intending to add category)
 
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The '''Sopwith Camel''' was a British First World War single-seat biplane [[:Category:Military aircraft|fighter]] introduced on the Western Front in 1917.
{{:{{PAGENAME}}/info}}
[[File:Real-sopwith-camel-1917-vs-flightgear-2017.png|thumb|right|Real Sopwith Camel 1917 vs FlightGear JSBSim Camel 2017]]
[[File:Real-sopwith-camel-1917-vs-flightgear-2017.png|thumb|right|Real Sopwith Camel 1917 vs FlightGear JSBSim Camel 2017]]
[[File:JSBSim-camel-bad-crash.jpg|thumb|right|JSBSim Camel: Bad Crash]]
[[File:JSBSim-camel-bad-crash.jpg|thumb|right|JSBSim Camel: Bad Crash]]
[[File:Sopwith_Camels_battle_in_Bombable_01.png|thumb|right|Sopwith Camel - 1917-2017]]
The '''Sopwith Camel''' was a British First World War single-seat biplane [[:Category:Military aircraft|fighter]] introduced on the Western Front in 1917.


This page is about the JSBSim version of the Sopwith Camel created for FlightGear and based on historical data and reports about aircraft performance and handling.
This page is about the ''JSBSim version'' of the Sopwith Camel created for FlightGear and based on historical data and reports about aircraft performance and handling.
 
The JSBSim Sopwith Camel is [https://forum.flightgear.org/viewtopic.php?f=4&t=19584 available for download on the FlightGear Forums here.]


The aircraft features:
The aircraft features:
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* [[Bombable]] compatible
* [[Bombable]] compatible


==Aircraft help==
== Aircraft help ==
 
=== Keys and controls ===
===KEYS AND CONTROLS===
{| class="keytable"
* '''s''' - Start engine (OR: Click propeller/center of dash)
! Key
 
! Function
* '''b''' (or press brakes) - Blip switch - both magnetos OFF - blip and magnetos are the primary method for controlling engine power
|-
| {{key press|S}}
| Start engine (OR: Click propeller/center of dash)
|-
| {{key press|B}}
| Blip switch - both magnetos OFF - blip and magnetos are the primary method for controlling engine power
|-
| {{key press|<nowiki>{</nowiki>}} / {{key press|<nowiki>}</nowiki>}}
| Toggle left/right magneto switch. 4/9 and 5/9 power settings for left and right magneto alone, respectively. Magneto switches visible on dash at lower left.
|-
| {{key press|Shift|B}}
| Toggle chocks (OR: click chocks/wheels with mouse)
|-
| {{key press|U}} /{{key press|Shift|U}} / {{key press|Ctrl|U}}
| Adjust pilot viewpoint up/down, select default pilot viewpoint
|-
| {{key press|M}} /{{key press|Shift|M}}
| Adjust mixture (If manual mixture selected via menu Camel/Toggle Manual Mixture)
|-
| {{key press|E}}
| Fire guns
|-
| {{key press|L}}
| Change livery
|-
| {{key press|N}}
| Nudge aircraft forward (ie, when taxiing in the grass and stuck)
|}


* '''{ }''' - Toggle left/right magneto switch. 4/9 and 5/9 power settings for left and right magneto alone, respectively. Magneto switches visible on dash at lower left.
* {{key press|W}}{{key press|w}}{{key press|A}}{{key press|a}}{{key press|S}}{{key press|s}}{{key press|Q}}{{key press|q}} and '''mouse''' - In INSPECT AIRCRAFT VIEW: Move and look around ({{key press|V}} /{{key press|Shift|V}} to select this view; see View/View Options)
 
* '''Shift B''' - Toggle chocks (OR: click chocks/wheels with mouse)
 
* '''u/Shift U/Ctrl u''' - Adjust pilot viewpoint up/down, select default pilot viewpoint
 
* '''m/M''' - Adjust mixture (If manual mixture selected via menu Camel/Toggle Manual Mixture)
 
* '''e''' - Fire guns
 
* '''l''' - Change livery
 
* '''n''' - Nudge aircraft forward (ie, when taxiing in the grass and stuck)
 
* '''WwAaSsDdQq''' and '''mouse''' - In INSPECT AIRCRAFT VIEW: Move and look around ('''v/V''' to select this view; see View/View Options)


* '''Camel Menu''' - Repair/restore aircraft (must be on ground/stopped), hide pilot and cockpit clutter, more
* '''Camel Menu''' - Repair/restore aircraft (must be on ground/stopped), hide pilot and cockpit clutter, more


===STARTING OUT===
=== Starting out ===
Press { and } once each - so that both L and R magneto switches are in upward position.  
Press {{key press|<nowiki>{</nowiki>}} and {{key press|<nowiki>}</nowiki>}} once each - so that both L and R magneto switches are in upward position.  


[[File:Sopwith_Camels_battle_in_Bombable_02.png|thumb|right|JSBSim Sopwith Camels in Bombable add-on]]
Check that Blip Switch ({{key press|B}} key,
 
Check that Blip Switch ('b' key,
visible button on Camel's joystick handle) is disengaged.  
visible button on Camel's joystick handle) is disengaged.  


Check throttle set at 100% (on startup FlightGear often registers your throttle at 0% even though the slider may be at 100%; give it a jiggle to prevent underpowered takeoff).  
Check throttle set at 100% (on startup FlightGear often registers your throttle at 0% even though the slider may be at 100%; give it a jiggle to prevent underpowered takeoff).  


Press and hold the 's' key for 0.5 seconds.
Press and hold the {{key press|S}} key for 0.5 seconds.


It may take several tries before the engine catches.  
It may take several tries before the engine catches.  


If you spawn in on the ground, chocks are in place. Shift-B to remove.
If you spawn in on the ground, chocks are in place. {{key press|Shift|B}} to remove.


===TAKE OFF===
=== Takeoff ===
Always take off directly INTO wind regardless of runway configuration.  
Always take off directly INTO wind regardless of runway configuration.  


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Crashing on takeoff? Check wind and weather - many real Camel pilots crashed on take-off/landing with strong crosswind or tailwind.
Crashing on takeoff? Check wind and weather - many real Camel pilots crashed on take-off/landing with strong crosswind or tailwind.


===THROTTLE, BLIP SWITCH, AND MAGNETOS===
=== Throttle, blip switch, and magnetos ===
Real Camel pilots used a combination of throttle, magneto settings, and the blip switch to achieve desired power
Real Camel pilots used a combination of throttle, magneto settings, and the blip switch to achieve desired power
settings.  
settings.  
[[File:Sopwith_Camels_battle_in_Bombable_01.png|thumb|right|Sopwith Camel - 1917-2017]]


Throttle provides a limited range of power settings.  
Throttle provides a limited range of power settings.  


The blip switch (b) disengages both magnetos and cuts
The blip switch ({{key press|B}}) disengages both magnetos and cuts
power totally. Engaging either R or L brake (via keyboard, joystick, or rudder/pedals) also engages the blip switch.
power totally. Engaging either R or L brake (via keyboard, joystick, or rudder/pedals) also engages the blip switch.
Releasing the brake (or releasing the 'b' key) releases the blip switch.  
Releasing the brake (or releasing the {{key press|B}} key) releases the blip switch.  


Engaging only one magneto ('{' or '}')
Engaging only one magneto ({{key press|<nowiki>{</nowiki>}} or {{key press|<nowiki>}</nowiki>}})
reduces engine power to just under half (L magneto) and just over half (R magneto).
reduces engine power to just under half (L magneto) and just over half (R magneto).


This gives you 3 distinct power settings via magneto (L, R, or both) - you can fine-tune each of them with the throttle.
This gives you 3 distinct power settings via magneto (L, R, or both) - you can fine-tune each of them with the throttle.


Note that L magneto ON/R magneto OFF + Blip switch gives you very fine low-power control for, e.g., approach and landing.
Note that L magneto ON/R magneto OFF + Blip switch gives you very fine low-power control, for example for approach and landing.


===NEGATIVE G - INVERTED FLIGHT===
=== Negative G - Inverted flight ===
The Camel's fuel system requires gravity to feed fuel to the engine.  
The Camel's fuel system requires gravity to feed fuel to the engine.  


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Once you return to upright flight, fuel will flow and the engine will start again.
Once you return to upright flight, fuel will flow and the engine will start again.


===APPROACH AND LANDING===
=== Approach and landing ===
Land directly into wind regardless of runway layout.  
Land directly into wind regardless of runway layout.  


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Control engine
Control engine
power via Blip Switch (b); Engine is typically mostly OFF (via Blip) on approach.  
power via Blip Switch ({{key press|B}}); Engine is typically mostly OFF (via Blip) on approach.  


Note relatively steep glide slope.  
Note relatively steep glide slope.  
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Unstable or ground loop on landing? Just add full power (R Magneto ON) and go around.
Unstable or ground loop on landing? Just add full power (R Magneto ON) and go around.


===GUNS & RELOADING===
=== Guns and reloading ===
Guns have 400 rounds each, the maximum historical capacity of the Camel.
Guns have 400 rounds each, the maximum historical capacity of the Camel.


Fire with the 'e' key or a joystick trigger linked to /controls/armament/trigger.
Fire with the {{key press|E}} key or a joystick trigger linked to /controls/armament/trigger.


Reload guns: Use the Camel Menu - you must be on ground, stopped, engine off.
Reload guns: Use the Camel Menu - you must be on ground, stopped, engine off.


===MISC===
=== Miscellaneous ===
'''TAXIING:''' In windy conditions, use elevator to hold tail firmly down for better steering authority.  
'''TAXIING:''' In windy conditions, use elevator to hold tail firmly down for better steering authority.  


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help maneuver and taxi over bumps.  
help maneuver and taxi over bumps.  


Don't forget 'n' for nudge when you get stuck.
Don't forget {{key press|N}} for nudge when you get stuck.


'''STALL:''' Push forward firmly on the stick, gain airspeed. Vigorously oppose any spin (rudder and ailerons). It may help to blip
'''STALL:''' Push forward firmly on the stick, gain airspeed. Vigorously oppose any spin (rudder and ailerons). It may help to blip
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'''Extensive help, tips, historical documents and references''' in the DOCS folder.
'''Extensive help, tips, historical documents and references''' in the DOCS folder.


===KEY SPEEDS & TECHNICAL DATA===
=== Key speeds and technical data ===
* Approach speed 55 KTS (60-65 mph)
* Approach speed 55 KTS (60-65 mph)
* Threshhold speed 48 KTS (55 mph)
* Threshhold speed 48 KTS (55 mph)
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* Armament: 2 synchronized 7.7mm Vickers machine guns
* Armament: 2 synchronized 7.7mm Vickers machine guns


==Download JSBSim Camel==
== Related content ==
 
=== Wiki ===
The JSBSim Sopwith Camel is [https://forum.flightgear.org/viewtopic.php?f=4&t=19584 available for download on the FlightGear Forums here.]
* [[Sopwith Camel]] - The YASim version, with which the JSBSim version share aircraft model and many details.
 
== YASim Camel ==
 
The JSBSim Camel share the aircraft model and many details with [[Sopwith Camel|the YASim Camel available from FGAddons]].

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