# Copy Aircraft/Instruments-3d/FG1000/EIS into your aircraft Nasal directory. Re-name EIS-c182t.nas to something sensible (e.g. EIS-[aircraft].nas). Don't forget to rename the class itself!
# Copy one of the EIS .svg files from Aircraft/Instruments-3d/FG1000/MFDPages into your aircraft Nasal. Modify it as required, noting the names of objects and how they map to the EIS.nas file.
# Copy Aircraft/Instruments-3d/FG1000/Nasal/Interfaces/GenericEISPublisher.nas into your Nasal directory, and rename it (e.g. [aircraft]EISPublisher.nas. Don't forget to rename the class itself! Modify it to publish the correct set of properties to Emesary. Note that for multiple engine aircraft you need to modify the publish() method.
# Copy Aircraft/Instruments-3d/FG1000/Nasal/Interfaces/GenericInterfaceController.nas into your Nasal directory, and rename it (e.g. [aircraft]InterfaceController.nas). Modify it to refer to your new [aircraft]EISPublisher.
var fg1000system = fg1000.FG1000.getOrCreateInstance(EIS_Class:EIS_Class, EIS_SVG:"Nasal/EIS.svg);
=== Load and start the FG1000 system ===