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Like the HUD effect, the display effect augments the visuals of a canvas, but in this case it simulates the effects on a multi-function display in cockpit, i.e. emissive light from a dark background. | Like the HUD effect, the display effect augments the visuals of a canvas, but in this case it simulates the effects on a multi-function display in cockpit, i.e. emissive light from a dark background. | ||
For that reason, the effect takes the same set of configuration parameters as the interior model effect, i.e. it can be supplied for instance with an opacity map. | For that reason, the effect takes the same set of configuration parameters as the [[#The ALS interior model effect|interior model effect]], i.e. it can be supplied for instance with an opacity map. | ||
The expected and tested structure of the effect is that the display content is rendered on a canvas with transparent background which in turn is above a different, dark-colored surface which stands for the display background. The best visuals are achieved when aircraft-internal shadows are rendered via opacity map on the dark surface and the corresponding contrast effects to the transparent canvas. | |||
== The ALS interior model effect == | == The ALS interior model effect == |
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