230
edits
(New page: {{stub}} ==Easy walk== This is the most easy walk mode: you just walk at the same level (compared to the plane) and you will not fall if you get outside the plane. ===walk.nas=== # view ...) |
(don't query same property multiple times; don't use fixed view index numbers, but view names) |
||
Line 11: | Line 11: | ||
var walk_about = func(wa_distance) { | var walk_about = func(wa_distance) { | ||
var i = getprop("sim/current-view/view-number"); | |||
if (i == view.indexof("Pilot View") or i == view.indexof("Model View") or i == view.indexof("View 8")) { | |||
var wa_heading_rad = hViewNode.getValue() * 0.01745329252; | var wa_heading_rad = hViewNode.getValue() * 0.01745329252; | ||
var new_x_position = xViewNode.getValue() - (math.cos(wa_heading_rad) * wa_distance); | var new_x_position = xViewNode.getValue() - (math.cos(wa_heading_rad) * wa_distance); |
edits