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When creating multiple aircraft this way, it's very common to put shared XML data into a -common.xml file which is included by both of the -set.xm files. It's important that your common file does ''not'' end in -set.xml, otherwise some systems will erroneously consider the file as another aircraft. | When creating multiple aircraft this way, it's very common to put shared XML data into a -common.xml file which is included by both of the -set.xm files. It's important that your common file does ''not'' end in -set.xml, otherwise some systems will erroneously consider the file as another aircraft. | ||
{{note|When defining multiple versions of an aircraft, it's important to use some additional tags to link the aircraft together correctly - this improves the user experience by telling various places which -set.xml is the most important one. See below for the <code><variant-of></code> and <code><primary-set></code> tags.}} | |||
=== Not used for loading multiplayer aircraft === | === Not used for loading multiplayer aircraft === |
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