Howto:Animated jetways: Difference between revisions

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* [[McDonnell Douglas MD-80]]
* [[McDonnell Douglas MD-80]]


The {{fgdata file|Models/Airport/Jetway/generic.xml|t=generic jetway model}} in FGData is broken, but there is [http://scenemodels.flightgear.org/app.php?c=Models&a=view&id=2211 a repaired version in the TerraSync scenery repository].


== Obtaining and installing ==
== Obtaining and installing ==
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An easy use case eg. is to spawn FlightGear with a 777-200 (which is supported) at KSFO parking position E60. You will see the jetway through the cockpit window. Click on it and it will start moving.
An easy use case eg. is to spawn FlightGear with a 777-200 (which is supported) at KSFO parking position E60. You will see the jetway through the cockpit window. Click on it and it will start moving.


== Adding support in aircraft ==
== Development ==
=== Available jetway models ===
The {{fgdata file|Models/Airport/Jetway/generic.xml|t=generic jetway model}} in FGData is broken, but there is [http://scenemodels.flightgear.org/app.php?c=Models&a=view&id=2211 a repaired version in the TerraSync scenery repository].
 
 
=== Adding support in aircraft ===
# Open up the main model of your aircraft in your favorite 3D modeling software (such as [[Blender]]).
# Open up the main model of your aircraft in your favorite 3D modeling software (such as [[Blender]]).
# Move the model around to account for any offsets you have in the main model file, then get the coordinates of the door.
# Move the model around to account for any offsets you have in the main model file, then get the coordinates of the door.
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: Again, replace <tt>X-M</tt>, <tt>Y-M</tt>, <tt>Z-M</tt> and <tt>HOOD-DEG</tt> with their respective values. To add more doors, duplicate the last four lines of [[Nasal]] code and replace <tt>[0]</tt> with <tt>[1]</tt> or <tt>[2]</tt>.
: Again, replace <tt>X-M</tt>, <tt>Y-M</tt>, <tt>Z-M</tt> and <tt>HOOD-DEG</tt> with their respective values. To add more doors, duplicate the last four lines of [[Nasal]] code and replace <tt>[0]</tt> with <tt>[1]</tt> or <tt>[2]</tt>.


=== Adding support in AI aircraft ===
==== Adding support in AI aircraft ====
Follow the steps for regular aircraft above, but only add in the Nasal code.  
Follow the steps for regular aircraft above, but only add in the Nasal code.  


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</syntaxhighlight>
</syntaxhighlight>


== Adding support in scenery ==
=== Adding support in scenery ===
=== Placing jetways ===
==== Placing jetways ====
# Launch FlightGear in your favorite aircraft, such as the [[Bluebird]].
# Launch FlightGear in your favorite aircraft, such as the [[Bluebird]].
{{note|You ''cannot'' use the [[UFO]] because its scenery editing function will interfere with the jetway editor.}}
{{note|You ''cannot'' use the [[UFO]] because its scenery editing function will interfere with the jetway editor.}}
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</ol>
</ol>


=== Auto-converting static/obsolete jetways ===
==== Auto-converting static/obsolete jetways ====
{{WIP}}
{{WIP}}


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